Commit 8a5fe3ff by BellCodeEditor

save project

parent 96914d1c
Showing with 10 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
score=0
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
my_font=""
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -58,8 +58,11 @@ while True: ...@@ -58,8 +58,11 @@ while True:
sy=random.randint(1,15) sy=random.randint(1,15)
ax=sx*30-30 ax=sx*30-30
ay=sy*30-30 ay=sy*30-30
score+=30
else: else:
position.pop(0) position.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
position.append((x, y)) position.append((x, y))
# 将背景图画上去 # 将背景图画上去
...@@ -72,6 +75,10 @@ while True: ...@@ -72,6 +75,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (ax,ay)) screen.blit(food, (ax,ay))
info='score'+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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