Commit 89d525a5 by BellCodeEditor

save project

parent c973d7d3
Showing with 11 additions and 2 deletions
import pygame import pygame
import random import random
from pygame import locals from pygame import locals
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -17,11 +16,12 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,11 +16,12 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
pingguo_x=360 pingguo_x=360
pingguo_y=300 pingguo_y=300
mf=pygame.fout.Fout('neuropol.ttf',18)
score = 0
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -71,6 +71,14 @@ while True: ...@@ -71,6 +71,14 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (pingguo_x,pingguo_y)) screen.blit(food, (pingguo_x,pingguo_y))
info="Score"+str(score)
text=mf.render(info,True,(0,0,10))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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