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Commit
89b79bb6
authored
Aug 28, 2022
by
BellCodeEditor
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parent
d5739bd2
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8 additions
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3 deletions
d28fbd7bac4136f0b436f4e3a0b32ad1fa8fd4dd.jpg@1036w.webp
snake.py
小黑子.webp
树枝666.png
d28fbd7bac4136f0b436f4e3a0b32ad1fa8fd4dd.jpg@1036w.webp
0 → 100644
View file @
89b79bb6
File added
snake.py
View file @
89b79bb6
import
pygame
from
pygame
import
locals
import
random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -11,14 +11,16 @@ FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
background
=
pygame
.
image
.
load
(
'bg.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
# 头 朝右
food
=
pygame
.
image
.
load
(
'
apple
.png'
)
# 食物 苹果
body
=
pygame
.
image
.
load
(
'
body
.png'
)
# 身体
food
=
pygame
.
image
.
load
(
'
树枝666
.png'
)
# 食物 苹果
body
=
pygame
.
image
.
load
(
'
apple
.png'
)
# 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
apple_x
=
360
apple_y
=
300
setheading
=
"right"
snake_head
=
right
...
...
@@ -52,6 +54,9 @@ while True:
else
:
y
+=
30
position
.
append
((
x
,
y
))
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
random
.
randint
(
0
,
660
)
apple_y
=
random
.
randint
(
0
,
480
)
position
.
pop
(
0
)
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
...
...
小黑子.webp
0 → 100644
View file @
89b79bb6
File added
树枝666.png
0 → 100644
View file @
89b79bb6
40.1 KB
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