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Commit
86931a1e
authored
3 years ago
by
BellCodeEditor
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parent
7df4d662
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8 additions
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1 deletions
snake.py
snake.py
View file @
86931a1e
...
...
@@ -8,7 +8,7 @@ pygame.init()
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
FPSCLOCK
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
score
=
0
# 背景
background
=
pygame
.
image
.
load
(
'bg.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
# 头 朝右
...
...
@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
x
,
y
=
240
,
120
apple_x
=
360
...
...
@@ -61,6 +62,7 @@ while True:
apple_x
=
num1
*
30
-
30
num2
=
random
.
randint
(
0
,
16
)
apple_y
=
num2
*
30
-
30
score
+=
10
else
:
position
.
pop
(
0
)
# 将背景图画上去
...
...
@@ -74,6 +76,10 @@ while True:
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
info
=
'score'
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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