Commit 836b6cf0 by BellCodeEditor

save project

parent d5739bd2
Showing with 9 additions and 5 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -19,7 +19,8 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -19,7 +19,8 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360
apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -60,9 +61,13 @@ while True: ...@@ -60,9 +61,13 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去0
screen.blit(food, (apple_x, apple_y))
if apple_x == x and apple_y == y:
apple_x = random.randint(0,21)*30
apple_y = random.randint(0,15)*30
screen.blit(food, (apple_x, apple_y))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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