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Commit 7ded721e authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent d5739bd2 c200865l1354p256a13982/wx967451
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Inline Side-by-side
Showing with 8 additions and 7 deletions
  • snake.py
snake.py
View file @ 7ded721e
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右
......@@ -16,13 +14,12 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
apple_x = 360
apple_y = 300
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -54,6 +51,9 @@ while True:
position.append((x, y))
position.pop(0)
# 将背景图画上去
if x==apple_x and y==apple_y:
apple_x = random.randint(1,660)
apple_y = random.randint(1,480)
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
......@@ -62,7 +62,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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