Commit 7a39bfe6 by BellCodeEditor

save project

parent d5739bd2
Showing with 16 additions and 4 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -20,9 +20,10 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x,apple_y=360,360
setheading = "right"
snake_head = right
Score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -52,17 +53,28 @@ while True:
else:
y += 30
position.append((x, y))
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
position.pop(0)
if apple_x==x and apple_y==y:
apple_x=random.randint(1,22)*30-30
apple_y=random.randint(1,16)*30-30
Score+=10
position.insert(0,(position[0]))
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
my_font=pygame.font.Font("neuropol.ttf",18)
info="Score"+str(Score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
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