diff --git a/snake.py b/snake.py
index 537316e..78afab4 100644
--- a/snake.py
+++ b/snake.py
@@ -1,6 +1,6 @@
 import pygame
 from pygame import locals
-
+from random import randint
 # 初始化pygame,为使用硬件做准备
 pygame.init()
 
@@ -16,13 +16,14 @@ body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
 down = pygame.image.load('down.png')        # 头 朝下
-
+my_fout = pygame.font.Font('neuropo.ttf',118)
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
-
+apple_x,apple_y=360,300
+score = 0
 setheading = "right"
 snake_head = right
-
+      
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -51,8 +52,15 @@ while True:
         y -= 30
     else:
         y += 30
-    position.append((x, y))
-    position.pop(0)
+    position.append((x,y))
+    if x == apple_x and y == apple_y:
+        apple_x = randint(0,21)
+        apple_x *= 30
+        apple_y = randint(0,15)
+        apple_y *= 30
+        score += 10
+    else:
+        position.pop(0)
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
@@ -62,7 +70,10 @@ while True:
         screen.blit(body, position[i])
 
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food, (apple_x, apple_y))
+    info ='Srore:'+str(score)
+    text=my_fout.render(info,True,(0,0,0))
+    screen.blit(text,540,10)
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
\ No newline at end of file