diff --git a/snake.py b/snake.py index 537316e..78afab4 100644 --- a/snake.py +++ b/snake.py @@ -1,6 +1,6 @@ import pygame from pygame import locals - +from random import randint # 初始化pygame,为使用硬件做准备 pygame.init() @@ -16,13 +16,14 @@ body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 - +my_fout = pygame.font.Font('neuropo.ttf',118) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] - +apple_x,apple_y=360,300 +score = 0 setheading = "right" snake_head = right - + while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -51,8 +52,15 @@ while True: y -= 30 else: y += 30 - position.append((x, y)) - position.pop(0) + position.append((x,y)) + if x == apple_x and y == apple_y: + apple_x = randint(0,21) + apple_x *= 30 + apple_y = randint(0,15) + apple_y *= 30 + score += 10 + else: + position.pop(0) # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -62,7 +70,10 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) + info ='Srore:'+str(score) + text=my_fout.render(info,True,(0,0,0)) + screen.blit(text,540,10) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file