Commit 680775c7 by BellCodeEditor

save project

parent 93ffaae0
Showing with 8 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -22,6 +22,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -22,6 +22,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
apple_x=360
apple_y=300
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -51,6 +53,9 @@ while True: ...@@ -51,6 +53,9 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y =random.randint(0,480)
position.append((x, y)) position.append((x, y))
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -61,8 +66,8 @@ while True: ...@@ -61,8 +66,8 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上 # 将果实画上
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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