From 677af90c4021d954097bccbc362f085c5c8bfdca Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 16 Oct 2021 10:49:34 +0800
Subject: [PATCH] auto save

---
 snake.py | 20 +++++++++++++++-----
 1 file changed, 15 insertions(+), 5 deletions(-)

diff --git a/snake.py b/snake.py
index 537316e..3dddcc7 100644
--- a/snake.py
+++ b/snake.py
@@ -1,6 +1,6 @@
 import pygame
 from pygame import locals
-
+import random
 # 初始化pygame,为使用硬件做准备
 pygame.init()
 
@@ -19,10 +19,12 @@ down = pygame.image.load('down.png')        # 头 朝下
 
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
-
 setheading = "right"
 snake_head = right
 
+apple_x = 360
+apple_y = 300
+
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -52,7 +54,15 @@ while True:
     else:
         y += 30
     position.append((x, y))
-    position.pop(0)
+    if x==apple_x and y==apple_y:
+        num1 = random.randint(1,22)
+        num2 = random.randint(1,16)
+        apple_x = num1*30-30
+        apple_y = num2*30-30
+    else:
+        position.pop(0)
+    if x<0 or x>630 or y<0 or y>450:
+        exit()
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
@@ -62,7 +72,7 @@ while True:
         screen.blit(body, position[i])
 
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food, (apple_x, apple_y))
     # 刷新画面
     pygame.display.update()
-    FPSCLOCK.tick(3)
\ No newline at end of file
+    FPSCLOCK.tick(1)
\ No newline at end of file
--
libgit2 0.25.0