From 677af90c4021d954097bccbc362f085c5c8bfdca Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 16 Oct 2021 10:49:34 +0800 Subject: [PATCH] auto save --- snake.py | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/snake.py b/snake.py index 537316e..3dddcc7 100644 --- a/snake.py +++ b/snake.py @@ -1,6 +1,6 @@ import pygame from pygame import locals - +import random # 初始化pygame,为使用硬件做准备 pygame.init() @@ -19,10 +19,12 @@ down = pygame.image.load('down.png') # 头 朝下 x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] - setheading = "right" snake_head = right +apple_x = 360 +apple_y = 300 + while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -52,7 +54,15 @@ while True: else: y += 30 position.append((x, y)) - position.pop(0) + if x==apple_x and y==apple_y: + num1 = random.randint(1,22) + num2 = random.randint(1,16) + apple_x = num1*30-30 + apple_y = num2*30-30 + else: + position.pop(0) + if x<0 or x>630 or y<0 or y>450: + exit() # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -62,7 +72,7 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) # 刷新画面 pygame.display.update() - FPSCLOCK.tick(3) \ No newline at end of file + FPSCLOCK.tick(1) \ No newline at end of file -- libgit2 0.25.0