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Commit
64b6945d
authored
4 years ago
by
BellCodeEditor
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9c69c385
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snake.py
snake.py
View file @
64b6945d
import
pygame
from
pygame
import
locals
import
random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -19,9 +20,20 @@ down = pygame.image.load('down.png') # 头 朝下
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
apple_x
=
360
# 苹果横坐标
apple_y
=
300
# 苹果纵坐标
setheading
=
"right"
snake_head
=
right
my_font
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
# 字体
def
newAppleXY
():
global
apple_x
,
apple_y
num1
=
random
.
randint
(
0
,
21
)
# 横排第几个格子
num2
=
random
.
randint
(
0
,
15
)
# 竖排第几个格子
apple_x
=
30
*
num1
# 苹果的x坐标
apple_y
=
30
*
num2
# 苹果的y坐标
score
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -51,8 +63,26 @@ while True:
y
-=
30
else
:
y
+=
30
# if x < 0 or x > 630 or y < 0 or y > 450:
if
x
<
0
:
x
=
630
if
x
>
630
:
x
=
0
position
.
append
((
x
,
y
))
# 贪吃蛇吃到了苹果
if
(
x
,
y
)
==
(
apple_x
,
apple_y
):
score
+=
10
newAppleXY
()
while
(
apple_x
,
apple_y
)
in
position
:
newAppleXY
()
else
:
position
.
pop
(
0
)
#蛇头不能碰到蛇身(不能吃自己)
if
(
x
,
y
)
==
position
[
0
:
-
1
]:
exit
()
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -62,7 +92,10 @@ while True:
screen
.
blit
(
body
,
position
[
i
])
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
info
=
"Score:"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,
(
0
,
0
,
0
))
screen
.
blit
(
text
,
(
540
,
10
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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