Commit 6379ef36 by BellCodeEditor

auto save

parent d5739bd2
Showing with 19 additions and 0 deletions
...@@ -19,6 +19,8 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -19,6 +19,8 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
pple_x =360
pple_x =300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -52,7 +54,15 @@ while True: ...@@ -52,7 +54,15 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y:
num1= random.randint(1,22)
num1= random.randint(1,16)
app_x = 30*num1 - 30
app_y = 30*num2 - 30
else:
position.pop(0) position.pop(0)
if x < 0 or x > 630 or y < 0 or y > 450:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -63,6 +73,14 @@ while True: ...@@ -63,6 +73,14 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
screen.blit(food, (apple_x,apple_y))
info = "score:"+ str(score)
text = my_font.renden(info,True,(0,0,0))
screen.dlit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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