Commit 632910d2 by BellCodeEditor

save project

parent 96637cd2
Showing with 11 additions and 2 deletions
...@@ -17,14 +17,17 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,14 +17,17 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font('neuropol.ttf',18) #字体对象
x, y = 240, 120 x, y = 240, 120
apple_x=360 apple_x=360
apple_y=300 apple_y=300
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right" #方向标志
snake_head = right snake_head = right #蛇头造型
score=0 #分数
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -59,6 +62,7 @@ while True: ...@@ -59,6 +62,7 @@ while True:
n2=random.randint(1,16) n2=random.randint(1,16)
apple_x=n1*30-30 apple_x=n1*30-30
apple_y=n2*30-30 apple_y=n2*30-30
score+=1
else: else:
position.pop(0) position.pop(0)
position.append((x, y)) position.append((x, y))
...@@ -73,6 +77,10 @@ while True: ...@@ -73,6 +77,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
#绘制分数
info='Score'+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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