From 5939f6e75d94acfed78809bf28aa3a9060a3db7f Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 11 Jun 2022 10:55:31 +0800
Subject: [PATCH] auto save

---
 snake.py | 25 ++++++++++++++++++-------
 1 file changed, 18 insertions(+), 7 deletions(-)

diff --git a/snake.py b/snake.py
index f073760..858fe1c 100644
--- a/snake.py
+++ b/snake.py
@@ -1,4 +1,5 @@
 import pygame
+import random
 from pygame import locals
 
 # 初始化pygame,为使用硬件做准备
@@ -16,11 +17,13 @@ body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
 down = pygame.image.load('down.png')        # 头 朝下
+my_font=pygame.font.Font("neuropol.ttf",18)
 
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
-apple_x=random.randint(0,660)
-apple_y=random.randint(0,480)
+apple_x=120
+apple_y=120
+score=0#分数
 setheading = "right"
 snake_head = right
 
@@ -53,20 +56,28 @@ while True:
     else:
         y += 30
     position.append((x, y))
-    position.pop(0)
+    if x<0 or x>630 or y<0 or y>450:
+        exit()
     if x==apple_x and y==apple_y:
-        apple_x=random.randint(0,660)
-        apple_y=random.randint(0,480)
+        num_x=random.randint(0,21)
+        num_y=random.randint(0,15)
+        apple_x=num_x*30
+        apple_y=num_y*30
+        score+=10
+    else:
+        position.pop(0) 
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
+    info="Score:"+str(score)
+    text=my_font.render(info,True,(0,0,0))
+    screen.blit(text,(540,10))
     screen.blit(snake_head, position[-1])
     # 将贪吃蛇的身体画上去
     for i in range(len(position)-1):
         screen.blit(body, position[i])
-
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food, (apple_x, apple_y))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
\ No newline at end of file
--
libgit2 0.25.0