From 5939f6e75d94acfed78809bf28aa3a9060a3db7f Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 11 Jun 2022 10:55:31 +0800 Subject: [PATCH] auto save --- snake.py | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) diff --git a/snake.py b/snake.py index f073760..858fe1c 100644 --- a/snake.py +++ b/snake.py @@ -1,4 +1,5 @@ import pygame +import random from pygame import locals # 初始化pygame,为使用硬件做准备 @@ -16,11 +17,13 @@ body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 +my_font=pygame.font.Font("neuropol.ttf",18) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] -apple_x=random.randint(0,660) -apple_y=random.randint(0,480) +apple_x=120 +apple_y=120 +score=0#分数 setheading = "right" snake_head = right @@ -53,20 +56,28 @@ while True: else: y += 30 position.append((x, y)) - position.pop(0) + if x<0 or x>630 or y<0 or y>450: + exit() if x==apple_x and y==apple_y: - apple_x=random.randint(0,660) - apple_y=random.randint(0,480) + num_x=random.randint(0,21) + num_y=random.randint(0,15) + apple_x=num_x*30 + apple_y=num_y*30 + score+=10 + else: + position.pop(0) # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 + info="Score:"+str(score) + text=my_font.render(info,True,(0,0,0)) + screen.blit(text,(540,10)) screen.blit(snake_head, position[-1]) # 将贪吃蛇的身体画上去 for i in range(len(position)-1): screen.blit(body, position[i]) - # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file -- libgit2 0.25.0