Commit 5821e245 by BellCodeEditor

auto save

parent d5739bd2
Showing with 151 additions and 9 deletions
import pygame
from pygame import locals
from random import randint
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -15,13 +15,14 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝
down = pygame.image.load('down.png') # 头 朝
my_font=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x,apple_y=360,300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
......@@ -52,8 +53,14 @@ while True:
else:
y += 30
position.append((x, y))
position.pop(0)
# 将背景图画上去
if x==apple_x and y==apple_y:
apple_x=randint(0,21)
apple_x*=30
apple_y=randint(0,15)
apple_y*=30
score += 10
else:
position.pop(0)
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
......@@ -62,7 +69,143 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x,apple_y))
info='Score:'+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10 ))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(3)
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