From 570a77110e6f310d3872f9f1239084be3713be0d Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 31 Jul 2021 15:16:29 +0800
Subject: [PATCH] save project

---
 snake.py | 27 ++++++++++++++++++---------
 1 file changed, 18 insertions(+), 9 deletions(-)

diff --git a/snake.py b/snake.py
index ef7dee7..58777d3 100644
--- a/snake.py
+++ b/snake.py
@@ -4,7 +4,7 @@ from pygame import locals
 
 # 初始化pygame,为使用硬件做准备
 pygame.init()
-
+score=0
 # 创建一个窗口
 screen = pygame.display.set_mode((660, 480))
 FPSCLOCK = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
@@ -17,7 +17,7 @@ body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
 down = pygame.image.load('down.png')        # 头 朝下
-
+dsb=pygame.font.Font("neuropol.ttf",50)
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
 
@@ -53,23 +53,32 @@ while True:
         y -= 30
     else:
         y += 30
-    position.append((x, y))
-    position.pop(0)
-    
-    
+    position.append((x, y))   
     if sbx==x and sby==y:
-        sbx=random.randint(0,660)
-        sby=random.randint(0,480)
+        s=random.randint(0,21)
+        b=random.randint(0,15)
+        sbx=30*s
+        sby=30*b
+        score+=1
+    else:
+        position.pop(0)
+
+    wsnb="score:"+str(score)
+    wsnm=dsb.render(wsnb,True,(2,5,0))
+    
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
-    screen.blit(snake_head, position[-1])
+    #screen.blit(snake_head, position[-1])
+    
     # 将贪吃蛇的身体画上去
     for i in range(len(position)-1):
         screen.blit(body, position[i])
+    screen.blit(snake_head, position[-1])
 
     # 将果实画上去
     screen.blit(food, (sbx,sby))
+    screen.blit(wsnm,(330,225))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
\ No newline at end of file
--
libgit2 0.25.0