From 570a77110e6f310d3872f9f1239084be3713be0d Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 31 Jul 2021 15:16:29 +0800 Subject: [PATCH] save project --- snake.py | 27 ++++++++++++++++++--------- 1 file changed, 18 insertions(+), 9 deletions(-) diff --git a/snake.py b/snake.py index ef7dee7..58777d3 100644 --- a/snake.py +++ b/snake.py @@ -4,7 +4,7 @@ from pygame import locals # 初始化pygame,为使用硬件做准备 pygame.init() - +score=0 # 创建一个窗口 screen = pygame.display.set_mode((660, 480)) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) @@ -17,7 +17,7 @@ body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 - +dsb=pygame.font.Font("neuropol.ttf",50) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] @@ -53,23 +53,32 @@ while True: y -= 30 else: y += 30 - position.append((x, y)) - position.pop(0) - - + position.append((x, y)) if sbx==x and sby==y: - sbx=random.randint(0,660) - sby=random.randint(0,480) + s=random.randint(0,21) + b=random.randint(0,15) + sbx=30*s + sby=30*b + score+=1 + else: + position.pop(0) + + wsnb="score:"+str(score) + wsnm=dsb.render(wsnb,True,(2,5,0)) + # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 - screen.blit(snake_head, position[-1]) + #screen.blit(snake_head, position[-1]) + # 将贪吃蛇的身体画上去 for i in range(len(position)-1): screen.blit(body, position[i]) + screen.blit(snake_head, position[-1]) # 将果实画上去 screen.blit(food, (sbx,sby)) + screen.blit(wsnm,(330,225)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file -- libgit2 0.25.0