From 4a0cd6c4a72f9b3193604ae3d6002c26d26f9e83 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 15 Jan 2022 14:14:12 +0800
Subject: [PATCH] save project

---
 snake.py | 12 +++++++++++-
 1 file changed, 11 insertions(+), 1 deletion(-)

diff --git a/snake.py b/snake.py
index 537316e..2fcb960 100644
--- a/snake.py
+++ b/snake.py
@@ -1,4 +1,5 @@
 import pygame
+import random
 from pygame import locals
 
 # 初始化pygame,为使用硬件做准备
@@ -18,6 +19,9 @@ up = pygame.image.load('up.png')            # 头 朝上
 down = pygame.image.load('down.png')        # 头 朝下
 
 x, y = 240, 120
+
+apple_x , apple_y = 360 , 240
+
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
 
 setheading = "right"
@@ -41,6 +45,7 @@ while True:
             if event.key == locals.K_DOWN and setheading != "up":
                 setheading = 'down'
                 snake_head = down
+        
 
     # 设置贪吃蛇的头部坐标
     if setheading == "right":
@@ -53,6 +58,11 @@ while True:
         y += 30
     position.append((x, y))
     position.pop(0)
+
+    if x = apple_x and y = apple_y:
+        apple_x = random.randint(0,660)
+        apple_y = random.randint(0,480)
+
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
@@ -62,7 +72,7 @@ while True:
         screen.blit(body, position[i])
 
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food,(apple_x,apple_y))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
\ No newline at end of file
--
libgit2 0.25.0