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Commit 45db99a2 authored a year ago by BellCodeEditor's avatar BellCodeEditor
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parent 0a1c8f96
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Showing with 8 additions and 3 deletions
  • snake.py
snake.py
View file @ 45db99a2
...@@ -17,14 +17,15 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,14 +17,15 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=660
apple_y=480
setheading = "right" setheading = "right"
snake_head = right snake_head = right
apple_x=360 scorn =0
apple_y=300
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -73,6 +74,9 @@ while True: ...@@ -73,6 +74,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info ="Score"+str(scorn)
text=my_font.render(info,True,(0,0,0))
scorn.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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