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Commit
440f5fed
authored
2 years ago
by
BellCodeEditor
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parent
2a7a3958
c202327l1354p256a13982/wx580412
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3 changed files
with
14 additions
and
6 deletions
ITCEDSCR.TTF
STXINGKA.TTF
snake.py
ITCEDSCR.TTF
0 → 100644
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440f5fed
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STXINGKA.TTF
0 → 100644
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snake.py
View file @
440f5fed
...
...
@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
"STXINGKA.TTF"
,
18
)
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
...
...
@@ -24,7 +25,7 @@ setheading = "right"
snake_head
=
right
apple_x
=
360
apple_y
=
300
score
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -55,9 +56,13 @@ while True:
y
+=
30
position
.
append
((
x
,
y
))
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
random
.
randint
(
0
,
660
)
apple_y
=
random
.
randint
(
0
,
480
)
position
.
pop
(
0
)
num1
=
random
.
randint
(
1
,
22
)
num2
=
random
.
randint
(
1
,
16
)
apple_x
=
30
*
num1
-
30
apple_x
=
30
*
num2
-
30
score
=
score
+
10000
else
:
position
.
pop
(
0
)
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -68,6 +73,9 @@ while True:
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
info
=
"分数:"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
FPSCLOCK
.
tick
(
10
)
\ No newline at end of file
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