Commit 42fd3bdf by BellCodeEditor

auto save

parent 960d1118
Showing with 13 additions and 6 deletions
...@@ -20,8 +20,10 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -20,8 +20,10 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = random.randint(0,660) apple_x = 360
apple_y = random.randint(0,480) apple_y = 360
a_x = 360
a_y = 360
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -56,7 +58,12 @@ while True: ...@@ -56,7 +58,12 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0) position.pop(0)
if x == apple_x and y == apple_y if x == apple_x and y == apple_y:
apple_x = random.randint(0,660)
apple_y = random.randint(0,480)
if apple_x % 30 == 0 and apple_y % 30 ==0:
a_x = apple_x
a_y = apple_y
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -66,7 +73,7 @@ while True: ...@@ -66,7 +73,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food,(apple_x,apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(10)
\ No newline at end of file \ No newline at end of file
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