Commit 4001211a by BellCodeEditor

save project

parent fa341f1b
Showing with 13 additions and 111 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -18,6 +19,8 @@ up = pygame.image.load('up.png') # 头 朝上 ...@@ -18,6 +19,8 @@ up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
apply_x=360
apply_y=300
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
...@@ -35,114 +38,7 @@ while True: ...@@ -35,114 +38,7 @@ while True:
if event.key == locals.K_LEFT and setheading != "right": if event.key == locals.K_LEFT and setheading != "right":
setheading = 'left' setheading = 'left'
snake_head = left snake_head = left
f event.key == locals if event.key == locals.K_UP and setheading != "down":
.K_UP and setheading != "down":
setheading = 'up' setheading = 'up'
snake_head = up snake_head = up
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
...@@ -159,6 +55,11 @@ while True: ...@@ -159,6 +55,11 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x==apply_x and y==apply_y:
num1=random.randint(0,22)
num2=random.randint(0,16)
apply_x=num1*30-30
apply_y=num2*30-30
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -169,6 +70,7 @@ while True: ...@@ -169,6 +70,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apply_x, apply_y))
# 刷新画面 # 刷新画面
pygame.disFPSCLOCK// pygame.display.update()
\ No newline at end of file FPSCLOCK.tick(3)
\ No newline at end of file
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