Commit 37d7f2f7 by BellCodeEditor

save project

parent 03af3c97
Showing with 4 additions and 3 deletions
...@@ -18,7 +18,7 @@ up = pygame.image.load('up.png') # 头 朝上 ...@@ -18,7 +18,7 @@ up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
apple_x,apple_y=(360,300) apple_x,apple_y=360,300
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
...@@ -55,8 +55,8 @@ while True: ...@@ -55,8 +55,8 @@ while True:
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
apple_x = 30*random.randint(1,22) apple_x = 30*random.randint(1,22)
apple_y = 30*random.randint(1,16) apple_y = 30*random.randint(1,16)
position.append((x, y)) else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -66,6 +66,7 @@ while True: ...@@ -66,6 +66,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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