Commit 37216045 by BellCodeEditor

save project

parent 25fa42aa
Showing with 12 additions and 3 deletions
......@@ -15,7 +15,8 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
down = pygame.image.load('down.png')
my_foot=pygame.font.Font('neuropol.ttf',18) # 头 朝下
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -23,7 +24,7 @@ ax=360
ay=300
setheading = "right"
snake_head = right
q=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -47,6 +48,10 @@ while True:
ay=random.randint(0,15)
ax=ax*30
ay=ay*30
q+=10
else:
position.pop(0)
if x<0 or x>630 or y<0 or y>450
# 设置贪吃蛇的头部坐标
if setheading == "right":
x += 30
......@@ -59,7 +64,7 @@ while True:
position.append((x, y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(background, (0, 0))dda
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
......@@ -68,6 +73,9 @@ while True:
# 将果实画上去
screen.blit(food, (ax, ay))
info='q'+str(q)
text=my_foot.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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