Commit 3632b0bd by BellCodeEditor

save project

parent 4c9a5e18
Showing with 21 additions and 3 deletions
...@@ -5,6 +5,8 @@ import random ...@@ -5,6 +5,8 @@ import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -23,6 +25,9 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -23,6 +25,9 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
score=0
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -56,10 +61,20 @@ while True: ...@@ -56,10 +61,20 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x > 630 or y> 450 or x<0 or y<0:
exit()
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
apple_x=random.randint(0,660) num1=random.randint(1,22)
apple_y=random.randint(0,480) num2=random.randint(1,16)
position.pop(0) apple_x=num1*30-30
apple_y=num2*30-30
score=score+1
else:
position.pop(0)
myFont=pygame.font.Font('neuropol.ttf',18)
text=myFont.render('score:'+str(score),True,(0,0,0))
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -70,6 +85,8 @@ while True: ...@@ -70,6 +85,8 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
screen.blit(text, (540, 5))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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