Commit 3534e35e by BellCodeEditor

save project

parent 2aaf2f93
Showing with 16 additions and 6 deletions
......@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font ('neuropol.ttf',18) # 字体
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -25,6 +26,7 @@ apple_y = 300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
......@@ -59,10 +61,13 @@ while True:
if x == apple_x and y == apple_y:
num1 = random.randint(1,22)
num2 = random.randint(1,16)
apple_x = 30*num1-30
apple_y = 30*num2-30
apple_x = 30*num1-60
apple_y = 30*num2-60
else:
position.pop(0)
#贪吃蛇撞墙
if x < 0 or x> 630 or y < 0 or y > 450:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -72,7 +77,12 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x,apple_y))
#绘制分数
info = 'Score:'+ str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(6)
\ No newline at end of file
FPSCLOCK.tick(5)
\ No newline at end of file
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