Commit 34e1745c by BellCodeEditor

save project

parent d5739bd2
Showing with 11 additions and 9 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((6600, 4800))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景 # 背景
...@@ -42,16 +41,19 @@ while True: ...@@ -42,16 +41,19 @@ while True:
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
# 设置贪吃蛇的头部坐标 # 设置贪吃蛇的头部坐标
if setheading == "right": if setheading == "right":
x += 30 x += 1
elif setheading == "left": elif setheading == "left":
x -= 30 x -= 1
elif setheading == "up": elif setheading == "up":
y -= 30 y -= 1
else: else:
y += 30 y += 1
position.append((x, y)) position.append((x, y))
food_x = random.randint(0,660)
food_y = random.randint(0,480)
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -65,4 +67,4 @@ while True: ...@@ -65,4 +67,4 @@ while True:
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(8000)
\ No newline at end of file \ No newline at end of file
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