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Commit 2e8586fb authored 10 months ago by BellCodeEditor's avatar BellCodeEditor
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parent d5739bd2
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Showing with 20 additions and 2 deletions
  • snake.py
snake.py
View file @ 2e8586fb
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,9 +17,13 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font("neuropol.ttf", 18) #设置字体和字号大小
score = 0 #分数设为0
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360
apple_y = 300
setheading = "right"
snake_head = right
......@@ -52,7 +57,16 @@ while True:
else:
y += 30
position.append((x, y))
if apple_x == x and apple_y == y:
apple_x = random.randint(0, 21)*30
apple_y = random.randint(0, 15)*30
score = score + 1
else:
position.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -60,9 +74,12 @@ while True:
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
info = "Score " + str(score)
text = my_font.render(info, True, (0,0,0))
screen.blit(text, (500,30))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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