From 2b444f62c772ed7e58deeac09f71dceb8ae7f179 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 23 Sep 2023 14:49:51 +0800 Subject: [PATCH] auto save --- snake.py | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/snake.py b/snake.py index 537316e..69babad 100644 --- a/snake.py +++ b/snake.py @@ -23,6 +23,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] setheading = "right" snake_head = right +apple_x = 360 +apple_y = 300 while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -41,7 +43,7 @@ while True: if event.key == locals.K_DOWN and setheading != "up": setheading = 'down' snake_head = down - + position.append((x, y)) # 设置贪吃蛇的头部坐标 if setheading == "right": x += 30 @@ -51,8 +53,14 @@ while True: y -= 30 else: y += 30 - position.append((x, y)) - position.pop(0) + else: + position.pop(0) + import random + if x == apple_x and y == apple_y: + apple_x = random.randint(0,21) + apple_y = random.randint(0,15) + apple_x = apple_x*30 + apple_y = apple_y*30 # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -62,7 +70,7 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file -- libgit2 0.25.0