Commit 27cb0736 by BellCodeEditor

auto save

parent 1dd36b9b
Showing with 8 additions and 4 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -11,7 +11,7 @@ FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右
food = pygame.image.load('apple.png') # 食物 苹果
apple = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
......@@ -22,7 +22,7 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
apple_x,apple_y=360,300
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -53,6 +53,9 @@ while True:
y += 30
position.append((x, y))
position.pop(0)
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +65,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(apple, (apple_x,apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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