diff --git a/snake.py b/snake.py index 537316e..a10d972 100644 --- a/snake.py +++ b/snake.py @@ -1,9 +1,10 @@ import pygame from pygame import locals - +import random # 初始化pygame,为使用硬件做准备 pygame.init() - +apple_x=0 +apple_y=0 # 创建一个窗口 screen = pygame.display.set_mode((660, 480)) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) @@ -14,12 +15,12 @@ right = pygame.image.load('right.png') # 头 朝右 food = pygame.image.load('apple.png') # 食物 苹果 body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 -up = pygame.image.load('up.png') # 头 朝上 +up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 - +my_font=pygame.font.Font('neuropol.ttf',18) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] - +score = 0 setheading = "right" snake_head = right @@ -52,7 +53,16 @@ while True: else: y += 30 position.append((x, y)) - position.pop(0) + if x==apple_x and y==apple_y: + num1=random.randint(1,22) + num2=random.randint(1,16) + apple_x=num1*30-30 + apple_y=num2*30-30 + score+=1 + else: + position.pop(0) + if x < 0 or x > 630 or y < 0 or y > 450: + exit() # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -62,7 +72,10 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) - # 刷新画面 + screen.blit(food, (apple_x, apple_y)) + info='Score'+str(score) + text=my_font.render(info, True, (0,0,0)) + screen.blit(text, (540,10)) +# 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file