Commit 1d211a2d by BellCodeEditor

save project

parent d35ed0fb
Showing with 4 additions and 2 deletions
...@@ -58,16 +58,18 @@ while True: ...@@ -58,16 +58,18 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x== apple_x and y == apple_y: if x== apple_x and y == apple_y:
apple_y = random.randint(0,660) apple_y = random.randint(0,660)
apple_x = random.randint(0,480) apple_x = random.randint(0,480)
num1 = random.randint(1,22) num1 = random.randint(1,22)
num2 = random.randint(1,16) num2 = random.randint(1,16)
score += 10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment