Commit 190f56c6 by BellCodeEditor

save project

parent b2f8799a
Showing with 34 additions and 12 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import import random
if x == apple_x and y == apple_y:
apple_x = random.randint(0, 660)
apple_y = random.randint(0, 480)
# 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
...@@ -19,13 +17,18 @@ body = pygame.image.load('body.png') # 身体 ...@@ -19,13 +17,18 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf', 18) # 字体
x, y = 240, 120
position =
[
(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360 # 苹果横坐标 apple_x = 360 # 苹果横坐标
apple_y = 300 # 苹果纵坐标 apple_y = 300 # 苹果纵坐标
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -46,9 +49,7 @@ while True: ...@@ -46,9 +49,7 @@ while True:
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
info = "Score:"+ str(score) # 设置贪吃蛇的头部坐标
text = my_font.render(info, True, (0, 0, 0))
screen.blit(text, (540, 10))
if setheading == "right": if setheading == "right":
x += 30 x += 30
elif setheading == "left": elif setheading == "left":
...@@ -58,17 +59,37 @@ while True: ...@@ -58,17 +59,37 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
# 贪吃蛇吃到了苹果
if x == apple_x and y == apple_y:
num1= random.randint(1, 22) # 横排第几个格子
num2 = random.randint(1, 16) # 竖排第几个格子
apple_x = 30*num1-30 # 苹果的x坐标
apple_y = 30*num2-30 # 苹果的y坐标
score+= 10
else:
position.pop(0) position.pop(0)
# 贪吃蛇撞墙
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position
[
-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position
[
i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 绘制分数
info = "Score:"+ str(score)
text = my_font.render(info, True, (0, 0, 0))
screen.blit(text, (540, 10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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