Commit 166031b5 by BellCodeEditor

save project

parent d5739bd2
Showing with 18 additions and 7 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,13 +16,15 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
appie_x=360
appie_y=300
setheading = "right"
snake_head = right
score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -52,6 +54,13 @@ while True:
else:
y += 30
position.append((x, y))
if x==appie_x and y==appie_y:
n1=random.randint(1,22)
n2=random.randint(1,16)
appie_x=n1*30-30
appie_y=n2*30-30
score+=10
else:
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -62,7 +71,9 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
screen.blit(food, (appie_x,appie_y))
info="score"+str(score)
text=my_font.render(info,True,(0,255,0))
screen.blit(text,(540,0))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(5)
\ No newline at end of file
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