diff --git a/snake.py b/snake.py index 537316e..d9632fc 100644 --- a/snake.py +++ b/snake.py @@ -1,5 +1,6 @@ import pygame from pygame import locals +import random # 初始化pygame,为使用硬件做准备 pygame.init() @@ -17,11 +18,16 @@ left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 +neuropol=pygame.font.Font("neuropol.ttf",18) + x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] setheading = "right" snake_head = right +apple_x=360 +apple_y=300 +score=0 while True: for event in pygame.event.get(): @@ -52,7 +58,20 @@ while True: else: y += 30 position.append((x, y)) - position.pop(0) + if x== apple_x and y == apple_y: + #apple_x=random.randint(0,660) + #apple_y=random.randint(0,480) + num1=random.randint(1,22) + num2=random.randint(1,16) + apple_x=num1*30-30 + apple_y=num2*30-30 + score+=10 + else: + position.pop(0) + + if x<0 or x>630 or y<0 or y>450: + exit() + # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -62,7 +81,11 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) + + info="Score"+str(score) + text=neuropol.render(info,True,(0,0,100)) + screen.blit(text,(540,10)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file