Commit 1171a879 by BellCodeEditor

auto save

parent 0027e8fd
Showing with 13 additions and 2 deletions
...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)#字体对象
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -25,6 +26,7 @@ setheading = "right" ...@@ -25,6 +26,7 @@ setheading = "right"
snake_head = right snake_head = right
apple_x = 360 apple_x = 360
apple_y = 360 apple_y = 360
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -55,8 +57,12 @@ while True: ...@@ -55,8 +57,12 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
apple_x = random.randint(0,660) apple_x = random.randint(1,22)
apple_y = random.randint(0,480) apple_y = random.randint(1,16)
apple_x = apple_x*30-30
apple_y = apple_y*30-30
score = score+1
else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -69,6 +75,10 @@ while True: ...@@ -69,6 +75,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
#渲染分数
info = 'Scroe '+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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