diff --git a/snake.py b/snake.py index 537316e..2ca55ae 100644 --- a/snake.py +++ b/snake.py @@ -1,5 +1,6 @@ import pygame from pygame import locals +import random #导入random模块 # 初始化pygame,为使用硬件做准备 pygame.init() @@ -16,13 +17,16 @@ body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 - +my_font = pygame.font.Font("neuropol.ttf",18) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] +apple_x = 360 #苹果的x坐标 +apple_y = 300 #苹果的y坐标 + setheading = "right" snake_head = right - +score = 0 while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -52,7 +56,20 @@ while True: else: y += 30 position.append((x, y)) - position.pop(0) + + if x == apple_x and y == apple_y: + num1 = random.randint(1,22) #横排第几个格子 + num2 = random.randint(1,16) #竖排第几个格子 + apple_x = num1 * 30 - 30 + apple_y = num2 * 30 - 30 + score += 10 + else: + position.pop(0) + + + if x < 0 or x > 630 or y < 0 or y > 450: + exit() + # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -62,7 +79,12 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) + + info = "Score:"+str(score) + text = my_font.render(info,True,(0,0,0)) + screen.blit(text,(540,10)) + # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file