From 059e6802415234edb2fed2e33c8ad4cf71e6d804 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Thu, 30 Dec 2021 10:58:04 +0800 Subject: [PATCH] save project --- snake.py | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/snake.py b/snake.py index 13894e9..b4b5416 100644 --- a/snake.py +++ b/snake.py @@ -16,12 +16,13 @@ body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 - +my_font = pygame.font.Font('neuropol.ttf',18) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] setheading = "right" snake_head = right +score = 0 apple_x=300 apple_y=360 while True: @@ -54,8 +55,11 @@ while True: y += 30 position.append((x, y)) if x == apple_x and y == apple_y: - apple_x = random.randint(0,660) - apple_y = random.randint(0,480) + num1 = random.randint(1,22) + num2 = random.randint(1,16) + apple_x = num1 * 30 - 30 + apple_y = num2 * 30 - 30 + position.pop(0) # 将背景图画上去 screen.blit(background, (0, 0)) @@ -67,6 +71,9 @@ while True: # 将果实画上去 screen.blit(food, (apple_x, apple_y)) + info = "Score"+ str(score) + text = my_font.render(info,True,(0,0,0)) + screen.blit(text, (540,10)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file -- libgit2 0.25.0