From 059e6802415234edb2fed2e33c8ad4cf71e6d804 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Thu, 30 Dec 2021 10:58:04 +0800
Subject: [PATCH] save project

---
 snake.py | 13 ++++++++++---
 1 file changed, 10 insertions(+), 3 deletions(-)

diff --git a/snake.py b/snake.py
index 13894e9..b4b5416 100644
--- a/snake.py
+++ b/snake.py
@@ -16,12 +16,13 @@ body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
 down = pygame.image.load('down.png')        # 头 朝下
-
+my_font = pygame.font.Font('neuropol.ttf',18)
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
 
 setheading = "right"
 snake_head = right
+score = 0
 apple_x=300
 apple_y=360
 while True:
@@ -54,8 +55,11 @@ while True:
         y += 30
     position.append((x, y))
     if x == apple_x and y == apple_y:
-        apple_x = random.randint(0,660)
-        apple_y = random.randint(0,480)
+        num1 = random.randint(1,22)
+        num2 = random.randint(1,16)
+        apple_x = num1 * 30 - 30
+        apple_y = num2 * 30 - 30
+
     position.pop(0)
     # 将背景图画上去
     screen.blit(background, (0, 0))
@@ -67,6 +71,9 @@ while True:
 
     # 将果实画上去
     screen.blit(food, (apple_x, apple_y))
+    info = "Score"+ str(score)
+    text = my_font.render(info,True,(0,0,0))
+    screen.blit(text, (540,10))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
\ No newline at end of file
--
libgit2 0.25.0