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Commit
05698e60
authored
3 years ago
by
BellCodeEditor
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parent
46230b99
c192056l1354p256a13982/wx683097
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with
15 additions
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15 deletions
snake.py
snake.py
View file @
05698e60
import
pygame
from
pygame
import
locals
import
random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -16,15 +17,15 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
x
,
y
=
240
,
120
apple_x
=
360
apple_y
=
300
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
apple_x
=
300
apple_y
=
360
setheading
=
"right"
snake_head
=
right
score
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -53,15 +54,15 @@ while True:
y
-=
30
else
:
y
+=
30
position
.
append
((
x
,
y
))
if
x
==
apple_x
and
y
==
apple_y
:
if
apple_x
==
x
and
apple_y
==
y
:
a
=
random
.
randint
(
0
,
21
)
b
=
random
.
randint
(
0
,
15
)
apple_x
=
30
*
a
apple_y
=
30
*
b
apple_x
=
a
*
30
apple_y
=
b
*
30
else
:
position
.
pop
(
0
)
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
position
.
pop
(
0
)
position
.
append
((
x
,
y
))
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -72,9 +73,9 @@ while True:
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
into
=
'Score'
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
1
,
5
,
2
))
# 刷新画面
info
=
"Score"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
FPSCLOCK
.
tick
(
3
)
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