Commit 056029e4 by BellCodeEditor

save project

parent d5739bd2
Showing with 12 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
apple_x=360
apple_y=300
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -51,8 +54,15 @@ while True: ...@@ -51,8 +54,15 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x, y)) if x==apple_x and y==apple_y:
num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x=30*num1-30
apple_y=30*num2-30
else:
position.pop(0) position.pop(0)
position.append((x, y))
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -62,7 +72,7 @@ while True: ...@@ -62,7 +72,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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