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Commit
02b0b3af
authored
2 years ago
by
BellCodeEditor
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snake.py
snake.py
View file @
02b0b3af
import
pygame
import
random
from
pygame
import
locals
# 初始化pygame,为使用硬件做准备
...
...
@@ -22,7 +23,8 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading
=
"right"
snake_head
=
right
apple_x
=
360
apple_y
=
300
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -52,6 +54,9 @@ while True:
else
:
y
+=
30
position
.
append
((
x
,
y
))
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
random
.
randint
(
0
,
660
)
apple_y
=
random
.
randint
(
0
,
480
)
position
.
pop
(
0
)
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
...
...
@@ -62,7 +67,7 @@ while True:
screen
.
blit
(
body
,
position
[
i
])
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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