Commit fe16d5c2 by BellCodeEditor

auto save

parent 75e90488
Showing with 9 additions and 6 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -7,6 +8,7 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock()
# 背景
position = [(180,90),(180,120),(210,120),(x,y)]
background = pygame.image.load('bg.png')
......@@ -42,16 +44,17 @@ while True:
elif setheading == "up":
y -= 30
else:
y += 30
y += 30
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (position[3]))
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,(position[i]))
# screen.blit(right, (position[3]))
# # 将贪吃蛇的身体画上去
# for i in range(len(position)-1):
# screen.blit(body,(position[i]))
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (0, 0))
screen.blit(food, (0, 480))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
......
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