Commit e5859b9a by BellCodeEditor

save project

parent ef7dc539
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
pygame.init()
kongge = pygame.time.Clock()
screen = pygame.display.set_mode((660, 480))
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
left = pygame.image.load('left.png')
body = pygame.image.load('body.png')
x,y=240,120
liebiao=[(180,90),(180,120),(210,120),(x,y)]
xbian=0
ybian=30
a=" "
b=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_w and a != "down":
print("1")
ybian=-30
xbian=0
a="up"
b=up
if event.key == locals.K_s and a != "up":
ybian=30
xbian=0
a="down"
b=down
if event.key == locals.K_a and a != "right":
ybian=0
xbian=-30
a="left"
b=left
if event.key == locals.K_d and a != "left":
ybian=0
xbian=30
a="right"
b=right
x+=xbian
y+=ybian
screen.blit(background, (0, 0))
screen.blit(b,(x,y))
liebiao.append((x,y))
liebiao.pop(0)
for i in range(len(liebiao)-1):
screen.blit(body,liebiao[i])
screen.blit(food, (360, 300))
pygame.display.update()
kongge.tick(3)
\ No newline at end of file
up.png

2.05 KB

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