Commit cbfc68ef by BellCodeEditor

save project

parent 892ac158
Showing with 1 additions and 29 deletions
......@@ -14,49 +14,21 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snake_head=right
while True:
x += 30
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
elif event.type == locals.KEYDOWN:
if event.key == locals.K_PIGHT and setheading !='left':
setheading = 'right'
snake_head = right
if event.key == locals.K_LEFT and setheading !='right':
setheading = 'left'
snake_head = left
if event.key == locals.K_UP and setheading !='down':
setheading = 'up'
snake_head = up
if event.key == locals.K_DOWN and setheading !='up':
setheading = 'down'
snake_head = down
if setheading == "right":
x += 30
elif setheading == "left":
x -= 30
elif setheading == "up":
y -= 30
else:
y += 30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(snake_heads,position[-1])
screen.blit(body,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将贪吃蛇画上去
......
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