Commit c5677a25 by BellCodeEditor

save project

parent f54f7d36
Showing with 21 additions and 3 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -15,10 +15,15 @@ body = pygame.image.load('body.png')
left=pygame.image.load('left.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
my_font=pygame.font.Font("neuropol.ttf",18)
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snake_head=right
apple_x=360
apple_y=300
score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -47,15 +52,27 @@ while True:
y+=30
# 将背景图画上去
position.append((x,y))
if apple_x==x and apple_y==y:
O1=random.randint(1,22)
O2=random.randint(1,16)
apple_x=O1*30-30
apple_y=O2*30-30
score+=123456
else:
position.pop(0)
if x <0 or x > 630 or y < 0 or y > 450:
exit()
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(snake_head,position[-1])
# 将贪吃蛇的身体画上去
for i in range(0,len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
inof='Score'+str(score)
text=my_font.render(inof,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(2.5)
\ No newline at end of file
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