Commit bfd75f08 by BellCodeEditor

save project

parent ef7dc539
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
pygame.init()
screen=pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
background=pygame.image.load('bg.png')
left=pygame.image.load('left.png')
up=pygame.image.load('up.png')
down=pygame.image.load('down.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snake_head=right
while True:
if event.type == locals.QUIT:
exit()
elif event.type==locals. KEYDOWN:
if event.key==locals.K_RIGHT and setheading !="left":
setheading='left'
snake_head=left
if event.key==locals.K_LEFT and setheading !="right":
setheading='right'
snake_head=right
if event.key==locals.K_UP and setheading !="up":
setheading='up'
snake_head=up
if event.key==locals.K_UP and setheading !="down":
setheading='down'
snake_head=down
if setheading=="right":
x+=30
if setheading=="left":
x-=30
if setheading=="up":
x-=30
if setheading=="down":
x+=30
position.append((x,y))
position.pop(0)
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right,position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
up.png

2.05 KB

Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment