Commit bd5a9162 by BellCodeEditor

save project

parent 19f439ba
Showing with 37 additions and 7 deletions
......@@ -6,27 +6,57 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
clock = pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
ieft =pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y = 240,120
xy = [(180,90),(180,120),(210,120),(x,y)]
setheading = 'right'
set_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != 'left':
setheading = 'right'
set_head = right
if event.key == locals.K_LEFT and setheading != 'right':
setheading = 'left'
set_head = left
if event.key == locals.K_UP and setheading != 'down':
setheading = 'up'
set_head = up
if event.key == locals.K_DOWN and setheading != 'up':
setheading = 'down'
set_head = down
if setheading =='right':
x +=30
elif setheading =='left':
x -=30
elif setheading =='up':
y -=30
else:
y +=30
xy.append((x,y))
xy.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
screen.blit(set_head,xy[-1])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
for i in range(len(xy) - 1):
screen.blit(body,xy[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
\ No newline at end of file
pygame.display.update()
clock.tick(3)
\ No newline at end of file
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