Commit b7229b0f by BellCodeEditor

save project

parent d1f10609
Showing with 38 additions and 2 deletions
......@@ -11,14 +11,50 @@ fpsclock=rygame.time.load.clock('')
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
body = pygame.image.load('left.png')
up= pygame.image.load('up.png')
down = pygame.image.load('body.png')
x,y=240,120
position=[(180,90),(180,120).(210,120),(x,y)]
sethaeding="right"
snack_head="right"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals,k_ridht and sethaeding="left":
sethaeding='right'
snack_head=right
if event.key==locals,k_ridht and sethaeding="right":
sethaeding='left'
snack_head=left
if event.key==locals,k_ridht and sethaeding="down":
sethaeding='up'
snack_head=up
if event.key==locals,k_ridht and sethaeding="up":
sethaeding='down'
snack_head=down
if sethaeding=="right":
x+=30
if sethaeding=="left":
x+=30
if sethaeding=="up":
x+=30
else:
x+=30
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -26,7 +62,7 @@ while True:
screen.blit(right, (x, y)
position.pop0
screen.blit(background,(0,0))
screen,blit(right,position[-1])
screen,blit(snack_head,position[-1])
for i in range(len(posiltion))
screen.blit(body,posiltion[i])
# 刷新画面
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment