Commit 99446bf8 by BellCodeEditor

auto save

parent 1601b33b
Showing with 22 additions and 2 deletions
...@@ -12,17 +12,37 @@ background = pygame.image.load('bg.png') ...@@ -12,17 +12,37 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left = left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=240,120 x,y=240,120
position=[(180,90)(180,120)(210,120)(x,y)] position=[(180,90)(180,120)(210,120)(x,y)]
setheading="right"
snake_head="right"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x += 30# elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading!="left":
setheading = 'right'
snake_head =
snake_head = rightif event.key == locals.K_RIGHT and setheading!="up":
setheading = 'down'
snake_head = down
if setheading == "right":
x+=30
elif setheading == "left":
x - =30
elif setheading == "up":
y -=30
else:
y +=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
......
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