Commit 93d99492 by BellCodeEditor

save project

parent e6732f90
Showing with 19 additions and 17 deletions
...@@ -23,26 +23,28 @@ while True: ...@@ -23,26 +23,28 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_UP : if event.key==locals.K_UP and setheading!='down':
setheading='up' setheading='up'
snake_head=up snake_head=up
if event.key==locals.K_DOWN: y-=30
position.append((x,y))
position.pop(0)
if event.key==locals.K_DOWN and setheading!='up':
setheading='down' setheading='down'
snake_head=down snake_head=down
if event.key==locals.K_RIGHT : y+=30
position.append((x,y))
position.pop(0)
if event.key==locals.K_RIGHT and setheading!='left':
setheading='right' setheading='right'
snake_head=right snake_head=right
if event.key==locals.K_LEFT: x+=30
position.append((x,y))
position.pop(0)
if event.key==locals.K_LEFT and setheading!='right':
setheading='left' setheading='left'
snake_head=left snake_head=left
if setheading=='right' and setheading!='left':
x+=30
if setheading=='left' and setheading!='right':
x-=30 x-=30
if setheading=='down' and setheading!='up':
y+=30
if setheading=='up' and setheading!='down':
y-=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
......
...@@ -35,13 +35,13 @@ while True: ...@@ -35,13 +35,13 @@ while True:
if event.key==locals.K_LEFT: if event.key==locals.K_LEFT:
setheading='left' setheading='left'
snake_head=left snake_head=left
if setheading=='right': if setheading=='right' and setheading!='left':
x+=30 x+=30
if setheading=='left': if setheading=='left' and setheading!='right':
x-=30 x-=30
if setheading=='down': if setheading=='down' and setheading!='up':
y+=30 y+=30
if setheading=='up': if setheading=='up' and setheading!='down':
y-=30 y-=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
...@@ -56,4 +56,4 @@ while True: ...@@ -56,4 +56,4 @@ while True:
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSclock.tick(3) FPSclock.tick(0.01)
\ No newline at end of file \ No newline at end of file
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