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Commit
93d99492
authored
Apr 17, 2022
by
BellCodeEditor
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e6732f90
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2 changed files
with
22 additions
and
20 deletions
1.py
snake.py
1.py
View file @
93d99492
...
@@ -23,28 +23,30 @@ while True:
...
@@ -23,28 +23,30 @@ while True:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
exit
()
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_UP
:
if
event
.
key
==
locals
.
K_UP
and
setheading
!=
'down'
:
setheading
=
'up'
setheading
=
'up'
snake_head
=
up
snake_head
=
up
if
event
.
key
==
locals
.
K_DOWN
:
y
-=
30
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
if
event
.
key
==
locals
.
K_DOWN
and
setheading
!=
'up'
:
setheading
=
'down'
setheading
=
'down'
snake_head
=
down
snake_head
=
down
if
event
.
key
==
locals
.
K_RIGHT
:
y
+=
30
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
if
event
.
key
==
locals
.
K_RIGHT
and
setheading
!=
'left'
:
setheading
=
'right'
setheading
=
'right'
snake_head
=
right
snake_head
=
right
if
event
.
key
==
locals
.
K_LEFT
:
x
+=
30
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
if
event
.
key
==
locals
.
K_LEFT
and
setheading
!=
'right'
:
setheading
=
'left'
setheading
=
'left'
snake_head
=
left
snake_head
=
left
if
setheading
==
'right'
and
setheading
!=
'left'
:
x
-=
30
x
+=
30
position
.
append
((
x
,
y
))
if
setheading
==
'left'
and
setheading
!=
'right'
:
position
.
pop
(
0
)
x
-=
30
if
setheading
==
'down'
and
setheading
!=
'up'
:
y
+=
30
if
setheading
==
'up'
and
setheading
!=
'down'
:
y
-=
30
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的身体画上去
# 将贪吃蛇的身体画上去
...
...
snake.py
View file @
93d99492
...
@@ -35,13 +35,13 @@ while True:
...
@@ -35,13 +35,13 @@ while True:
if
event
.
key
==
locals
.
K_LEFT
:
if
event
.
key
==
locals
.
K_LEFT
:
setheading
=
'left'
setheading
=
'left'
snake_head
=
left
snake_head
=
left
if
setheading
==
'right'
:
if
setheading
==
'right'
and
setheading
!=
'left'
:
x
+=
30
x
+=
30
if
setheading
==
'left'
:
if
setheading
==
'left'
and
setheading
!=
'right'
:
x
-=
30
x
-=
30
if
setheading
==
'down'
:
if
setheading
==
'down'
and
setheading
!=
'up'
:
y
+=
30
y
+=
30
if
setheading
==
'up'
:
if
setheading
==
'up'
and
setheading
!=
'down'
:
y
-=
30
y
-=
30
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
position
.
pop
(
0
)
...
@@ -56,4 +56,4 @@ while True:
...
@@ -56,4 +56,4 @@ while True:
screen
.
blit
(
food
,
(
360
,
300
))
screen
.
blit
(
food
,
(
360
,
300
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPSclock
.
tick
(
3
)
FPSclock
.
tick
(
0.01
)
\ No newline at end of file
\ No newline at end of file
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